Tuesday, September 18, 2012

Qatar Airways - Boeing 787 Launching Event

Here's the animations I worked on for Qatar Airways - Boeing 787 Launching Event, it was a very challenging project since it was projected on 360 degrees projectors and I had to deal with the projectors as a single screen! I couldn't have done it without the talented people in the event planing company who were behind the 360 concept and of course Qatar Airways for their endless support.
It is my first project in Qatar and there are plenty on the road. Keep it up, Cheers

Theme Animation:

Main Logo Animation:

Emblem Logo Animation:

Let me know what you think!

Monday, July 23, 2012

The Lost Souls of a Hurricane

This conceptual animation is dedicated to the people that lost everything due to natural disasters.
The particle driven animation leads the smoke creating a vortex shaped hurricane, where you can feel the weep and sorrow of souls.
Check out those amazing stills before you witness the full animation, and feel free to share your comments!


Thursday, April 12, 2012

Audi TVC

Hey again,
Check out this ad I've been working on at ClicheVFX :)

Basically I took over the tracking on the opening shot, the smoke (simulation, lighting and rendering),
and lighting of the car logos in most of the shots!

Creative Agency / Production House: Avant Garde Entertainment New York City
Director: Oliver Ojeil
Post Production & Visual Effects: Cliche VFX
VFX Technical Director: Emile Jalkh
3D animator: Amine Harfouche
Sound Design: Studio Takt - The Netherlands

Tuesday, March 13, 2012

Adani Logo Reveal Campaign

This is one of my latest jobs done at ClicheVFX

Design Agency: Wolff Olins
Senior Designer: Marie Succar Hawwa
VFX Director: Oliver Ojeil
VFX Technical Director: Emile Jalkh


 Here are some stills from the render that I wanted to share :) click on them for a higher resolution!!

Saturday, October 22, 2011


It's a humble smoke animation done in FumeFx then rendered in Krakatoa,
I'm just a big fan of those two.


Water and Foam!

Here's a simulation I ran focusing on the water shader and foam implementation!
I used Realflow for the water and Krakatoa render engine for the foam and I combined them in AfterEffects.

Hope you like it!

Thursday, September 22, 2011

2011 Show-reel!!

Here's some bits and pieces from many projects I worked on during the recent years,
Hope you like them :)
Oh, by the way, I would appreciate your comments and opinion!